Consistency Check
From Claude-Code-Game-Studios by @donchitos · View on GitHub
Scan GDDs against the entity registry for cross-document conflicts. Grep-first approach targets conflicting sections, different stats.
This skill ships inside the claude-code-game-studios package. Install the package to get this skill plus everything else in the bundle.
sv install donchitos/claude-code-game-studios!bash "${CLAUDE_SKILL_DIR}/../../hooks/yaml-helper.sh" resolve_config --keys automation,workflow,system_overrides
Consistency Check
Detects cross-document inconsistencies by comparing all GDDs against the
entity registry (design/registry/entities.yaml). Uses a grep-first approach:
reads the registry once, then targets only the GDD sections that mention
registered names — no full document reads unless a conflict needs investigation.
This skill is the write-time safety net. It catches what /design-system's
per-section checks may have missed and what /review-all-gdds's holistic review
catches too late.
When to run:
- After writing each new GDD (before moving to the next system)
- Before
/review-all-gdds(so that skill starts with a clean baseline) - Before
/create-architecture(inconsistencies poison downstream ADRs) - On demand:
/consistency-check entity:[name]to check one entity specifically
Output: Conflict report + optional registry corrections
Every AskUserQuestion call follows .claude/docs/automation-modes.md
(collaborative asks always · guided major-only · autonomous logs and proceeds;
automation_always_ask categories always prompt).
workflow (see .claude/docs/workflow-modes.md), applied per GDD at its
effective tier — the system_overrides row for that GDD's system (its
filename stem) when the block lists one, else the project value:
full— full entity-registry cross-check against all GDD sections.standard— cross-check against the required sections only. The report's
Scope line says so, and each value stated for a registered name outside those sections is listed as not checked at this tier (Phase 3 applies this).
minimal— not meaningful (no GDDs to check).
Phase 1: Parse Arguments and Load Registry
Modes:
- No argument /
full— check all registered entries against all GDDs since-last-review— check only GDDs modified since the last review reportentity:<name>— check one specific entity across all GDDsitem:<name>— check one specific item across all GDDs
Load the registry:
Read path="design/registry/entities.yaml"If the file does not exist or has no entries:
"Entity registry is empty. Run /design-system to write GDDs — the registry
is populated automatically after each GDD is completed. Nothing to check yet."
Verdict: NOT ASSESSED — entity registry empty. Stop: nothing was compared, so there is no PASS to give and nothing to write.
Build four lookup tables from the registry:
- entity_map:
{ name → { source, attributes, referenced_by } } - item_map:
{ name → { source, value_gold, weight, ... } } - formula_map:
{ name → { source, variables, output_range } } - constant_map:
{ name → { source, value, unit } }
Count total registered entries. Report:
Registry loaded: [N] entities, [N] items, [N] formulas, [N] constants
Scope: [full | since-last-review | entity:name]For entity:<name> or item:<name>, if the registry has no entry by that name
the verdict is NOT ASSESSED — <name> is not in the registry: list the
closest registered names and stop. Checking an unregistered name compares
nothing, and that is not a PASS.
Phase 2: Locate In-Scope GDDs
Glob pattern="design/gdd/*.md"Exclude the docs that live in design/gdd/ but are not system GDDs:
game-concept.md, systems-index.md, game-pillars.md, gameplay-tags.md,
entity-registry.md, fixture-swap-ledger.md, sound-bible.md and any
gdd-cross-review-*.md (the report /review-all-gdds writes here).
For since-last-review mode:
git log --name-only --pretty=format: -- design/gdd/ | grep "\.md$" | sort -uLimit to GDDs modified since the most recent design/gdd/gdd-cross-review-*.md
file's creation date.
Report the in-scope GDD list before scanning. If the list is empty — no system
GDDs exist, or since-last-review found none changed — the verdict is
NOT ASSESSED — no GDDs in scope: say which filter produced zero, and stop.
A scan of nothing finds no conflicts, and that is not a PASS.
Phase 3: Grep-First Conflict Scan
For each registered entry, grep every in-scope GDD for the entry's name. Do NOT do full reads — extract only the matching lines and their immediate context (-C 3 lines).
This is the core optimization: instead of reading 10 GDDs × 400 lines each (4,000 lines), you grep 50 entity names × 10 GDDs (50 targeted searches, each returning ~10 lines on a hit).
In a GDD whose effective tier is standard, compare only hits under a
required section. The effective tier is per GDD: system_overrides.<stem>
replaces the project tier for that GDD in either direction (a full row makes
every section compared). Grep each such GDD once for ^## to get its headings
and line numbers, and file every name hit under the nearest heading above it:
only hits under Overview, Detailed Rules / Detailed Design, Formulas, Edge
Cases, Dependencies or Acceptance Criteria are compared — plus Tuning Knobs when
project.yaml sets workflow_overrides.tuning_knobs: true (read that flag
once; it only ever adds the section). Any other hit (Tuning Knobs without the
flag, Player Fantasy, any other section) raises no finding and is not logged;
list each one that states a value (name, GDD, section) on the report's
Not checked at this tier line.
3a: Entity Scan
For each entity in entity_map:
Grep pattern="[entity_name]" glob="design/gdd/*.md" output_mode="content" -C 3For each GDD hit, extract the values mentioned near the entity name:
- any numeric attributes (counts, costs, durations, ranges, rates)
- any categorical attributes (types, tiers, categories)
- any derived values (totals, outputs, results)
- any other attributes registered in entity_map
Compare extracted values against the registry entry.
Conflict detection:
- Registry says
[entity_name].[attribute] = [value_A]. GDD says[entity_name] has [value_B]. → CONFLICT - Registry says
[item_name].[attribute] = [value_A]. GDD says[item_name] is [value_B]. → CONFLICT - GDD mentions
[entity_name]but doesn't specify the attribute. → NOTE (no conflict, just unverifiable)
3b: Item Scan
For each item in item_map, grep all GDDs for the item name. Extract:
- sell price / value / gold value
- weight
- stack rules (stackable / non-stackable)
- category
Compare against registry entry values.
3c: Formula Scan
For each formula in formula_map, grep all GDDs for the formula name. Extract:
- variable names mentioned near the formula
- output range or cap values mentioned
Compare against registry entry:
- Different variable names → CONFLICT
- Output range stated differently → CONFLICT
3d: Constant Scan
For each constant in constant_map, grep all GDDs for the constant name. Extract:
- Any numeric value mentioned near the constant name
Compare against registry value:
- Different number → CONFLICT
Phase 4: Deep Investigation (Conflicts Only)
For each conflict found in Phase 3, do a targeted full-section read of the conflicting GDD to get precise context:
Read path="design/gdd/[conflicting_gdd].md"(Or use Grep with wider context if the file is large)
Confirm the conflict with full context. Determine:
- Which GDD is correct? Check the
source:field in the registry — the
source GDD is the authoritative owner. Any other GDD that contradicts it is the one that needs updating.
- Is the registry itself out of date? If the source GDD was updated after
the registry entry was written (check git log), the registry may be stale.
- Is this a genuine design change? If the conflict represents an intentional
design decision, the resolution is: update the source GDD, update the registry, then fix all other GDDs.
For each conflict, classify:
- 🔴 CONFLICT — same named entity/item/formula/constant with different values
in different GDDs. Must resolve before architecture begins.
- ⚠️ STALE REGISTRY — source GDD value changed but registry not updated.
Registry needs updating; other GDDs may be correct already.
- ℹ️ UNVERIFIABLE — entity mentioned but no comparable attribute stated.
Not a conflict; just noting the reference.
Phase 5: Output Report
## Consistency Check Report
Date: [date]
Registry entries checked: [N entities, N items, N formulas, N constants]
GDDs scanned: [N] ([list names])
Scope: [all GDD sections | required sections only — workflow: standard | per GDD — name each GDD whose effective tier differs, and its tier]
Not checked at this tier: [each value stated outside the required sections (name, GDD, section) — or "none"; omit when every GDD is at `full`]
---
### Conflicts Found (must resolve before architecture)
🔴 [Entity/Item/Formula/Constant Name]
Registry (source: [gdd]): [attribute] = [value]
Conflict in [other_gdd].md: [attribute] = [different_value]
→ Resolution needed: [which doc to change and to what]
---
### Stale Registry Entries (registry behind the GDD)
⚠️ [Entry Name]
Registry says: [value] (written [date])
Source GDD now says: [new value]
→ Update registry entry to match source GDD, then check referenced_by docs.
---
### Unverifiable References (no conflict, informational)
ℹ️ [gdd].md mentions [entity_name] but states no comparable attributes.
No conflict detected. No action required.
---
### Clean Entries (no issues found)
✅ [N] registry entries verified across all GDDs with no conflicts.
---
Verdict: PASS | CONFLICTS FOUND | NOT ASSESSEDVerdict:
- CONFLICTS FOUND — one or more conflicts detected. List resolution steps.
- NOT ASSESSED — nothing was compared: the entity registry is empty or the
named entity is not in it (Phase 1), or no GDDs were in scope (Phase 2). Say which.
- PASS — no conflicts. Registry and GDDs agree on all checked values, across at least one GDD.
Phase 6: Registry Corrections
Re-read before you write. Phase 1 read the registry before the scans, and
another skill or session may have changed it since. Before each Edit, read the
current design/registry/entities.yaml, find the entry in its section, and
anchor the Edit on the entry's current text, never on what Phase 1 saw. Append
a new entry after the last existing entry of its section.
If stale registry entries were found, ask:
"May I update design/registry/entities.yaml to fix the [N] stale entries?"
For each stale entry:
- Update the
value/ attribute field - Set
revised:to today's date - Add a YAML comment with the old value:
# was: [old_value] before [date]
If new entries were found in GDDs that are not in the registry, ask:
"Found [N] entities/items mentioned in GDDs that aren't in the registry yet.
May I add them to design/registry/entities.yaml?"
Only add entries that appear in more than one GDD (true cross-system facts).
Never delete registry entries. Set status: deprecated if an entry is removed
from all GDDs.
After writing: Verdict: COMPLETE — consistency check finished. If conflicts remain unresolved: Verdict: BLOCKED — [N] conflicts need manual resolution before architecture begins.
6b: Append to Reflexion Log
If any 🔴 CONFLICT entries were found (regardless of whether they were resolved),
ask: "May I append [N] entries to docs/consistency-failures.md (creating it if
absent)?" On yes, append an entry for each conflict; on no, say the conflicts
were not logged.
### [YYYY-MM-DD] — /consistency-check — 🔴 CONFLICT
**Domain**: [system domain(s) involved]
**Documents involved**: [source GDD] vs [conflicting GDD]
**What happened**: [specific conflict — entity name, attribute, differing values]
**Resolution**: [how it was fixed, or "Unresolved — manual action needed"]
**Pattern**: [generalised lesson, e.g. "Item values defined in combat GDD were not
referenced in economy GDD before authoring — always check entities.yaml first"]If docs/consistency-failures.md does not exist, create it with this header before appending:
# Consistency Failure Log
<!-- Auto-maintained by /consistency-check. Do not edit manually. -->
<!-- One entry per detected conflict, in chronological order. -->
| Date | GDD A | GDD B | Conflict Type | Status |
|------|-------|-------|---------------|--------|Then append the new conflict entries. Never skip logging on your own — a missing file is not a reason to lose conflict history; only the user's "no" is.
Phase 7: Session State and Closing
Silently append to production/session-state/active.md (create the file if it does not exist):
<!-- CONSISTENCY-CHECK: [date] | GDDs checked: [N] | Conflicts found: [N] | Log: docs/consistency-failures.md -->Point at docs/consistency-failures.md — the file Phase 6 actually appends
to. A breadcrumb is a pointer left for a future session to follow. One that
names a file nothing writes sends that session looking for conflict history it
will never find, and nothing errors along the way. Never invent a report
filename here.
Then close with an AskUserQuestion widget:
- Prompt: "Consistency check complete — [N] conflicts found. What next?"
- Options:
[A] Fix the highest-priority conflict now[B] Run /design-review on the most conflicted GDD[C] Stop here
In collaborative and guided modes, never end the skill with plain text — always
close with this widget. In autonomous mode, print the findings and recommended
next step, then record via log_decision (no widget).
Recovery / Reference
- If PASS: Run
/review-all-gddsfor holistic design-theory review, or
/create-architecture if all MVP GDDs are complete.
- If CONFLICTS FOUND: Fix the flagged GDDs, then re-run
/consistency-check to confirm resolution.
- If STALE REGISTRY: Update the registry (Phase 6), then re-run to verify.
- Run
/consistency-checkafter writing each new GDD to catch issues early,
not at architecture time.